About This Game Sea of Stars continues the Infinite Space series of games that defined the genre of short-form space roguelikes in Strange Adventures in Infinite Space (2001) and Weird Worlds: Return to Infinite Space (2005). It compresses a galaxy-spanning starship adventure into the space of a single sitting, but as the game world is randomly generated each time you play, you will keep coming back for more. There is enough variety in items, aliens and special encounters that you will always discover something new - no two sessions play the same. Sea of Stars begins in the Glory star system, in an area of space known as the Purple Void for its colorful nebular clouds. The long-isolated Terran colony of Hope has discovered the secret of faster-than-light travel, and an age of interstellar adventure has begun. Choose your starship and blast off into the Infinite Space in search of fame and fortune! Travel from star to star, explore planets and discover strange lifeforms and artifacts left behind by ancient empires. Find technology to upgrade your ship and gain allies to grow your flotilla. Encounter bizarre and delightful alien races, trade with them or blow them up - the decision is yours. And sometimes, you will face an existential threat to all life in the sector, and get to save the world. 7aa9394dea Title: Infinite Space III: Sea of StarsGenre: Adventure, IndieDeveloper:Digital EelPublisher:Digital EelRelease Date: 29 Oct, 2015 Infinite Space III: Sea Of Stars Download Apkpure infinite space iii sea of stars download. infinite space iii sea of stars For me the game is only lacking in the sence that it is to short. So if they made it longer it would worth it to get. I haven't had this much fun since the original Strange Adventures in Infinite Space.I disagree with reviews saying this 3rd sequel is a step back. It's the most accesible and enjoyable one so far. It's fun to play even though still unfinished at the time of writing. Many developers screw up the switch from 2D to 3D, but Digital Eel did a good job.Game is funtacular. Short but it was meant to be short and sweet. Try it.. A lot of games have tried to fill in the space exploration roguelike niche recently, but I find that none of them do it nearly as well as Digital Eel's classic Infinite Space series (Strange Adventures In Infinite Space and especially Weird Worlds: More Adventures In Infinite Space). Now, at last, we have a third game in the series.Well, it's great! However.... There are some changes to the structure from previous games. The biggest one is that the starmap is now 3D! This makes the process of getting around the Purple Void a bit more challenging than before, and makes navigation a much larger part of the game. It's now no longer as obvious if your route will go through a nebula, in particular. (My advice: if the travel time says "at least X days", then a nebula will slow you down somewhere along the way.) The starmap screen is rather confusing. I can tell that some effort has gone into making it easier to understand, but it's easy for a new player to get overwhelmed by it all. I urge you to spend some time with it, figure out how to rotate and zoom in and out with the mouse, and treat its challenges as part of the game instead of a barrier to entry. It is definitely worth it.For the most part the game content feels like a logical succession from Weird Worlds. There's a couple more races on each map and there are a few new items (not enough though, I'd say!). A few particular items, however, have been removed or nerfed: Hyperdrives are no longer as awesome as they once were, and the Aethric Mirror and Mantle of Babulon are gone completely.Partly because of the missing items, and partly because of something I'll reveal next paragraph, combat is much more important to the game. You could often play entire games of Weird Worlds as a complete pacifist, or else just drag out a Chromium Gong for the one battle you have to fight. You end up having to fight to explore territory more often now. By the way, most alien races now have the ability to travel between systems, and sometimes you can explore a system you couldn't get to before because its guard has abandoned it.Now, the biggest change. EVERY GAME HAS A MISSION NOW. In Weird Worlds, the primary game was exploration, building value, and getting back to Hope on time. But the game would secretly decide randomly, with a one-in-eight chance, that the current game would be a Mission Game. In those games, in addition to the normal quest given by Lextor Mucron\/Col. Brass, you would have to do something extra to protect your homeworld. You might have to fend off an invasion by Ravians, locate and destroy the Yellow Kwangi, or in a complex sequence locate a powerful starship and use it to destroy the base of an evil space lord. Since the missions were rare, the all had an air of specialness, and knowing when you got one that you might not see it again for a long time was a great way of upping the stakes.Well now, every game is a mission game. The missions from previous games seem to be back, and there are a couple more now. The stakes are not always so dire: at least one mission type doesn't result in the end of human life if you don't set it off!However, there is a feeling that the mood of the game has changed. Because every game will have a mission somewhere, the goal of getting back home on time has been dropped; not only can you now retire anywhere with no penalty, but the game will ask if you want to do so the moment you finish the mission. The wonderful and quirky opening and closing text has been greatly abbreviated, and the special goals of Weird Worlds when played with the Science vessel, which could prioritize different aspects of exploration, are gone. In short, the game doesn't feel as much as it were \/a bunch of strange adventures\/ any more, which may be why that phrase is now sadly missing from the title.Well, truthfully much of that stuff is still in the game. I wish it played more of a role, that it had been expanded, that the adventures were even stranger and more fun than Weird Worlds. Well, Weird Worlds still exists (and hey, now its $5!), it's still just as fun, and it's not going anywhere. Sea of Stars does not obsolete Weird Worlds: More Adventures In Infinite Space, and it is still lots of fun to play, even if the learning curve is a little steeper than before, and I'm sure the mod community will help it to thrive just as it did with the previous entires.. Game-ending RNG, stay away from this if you'd rather not waste time. You'll spend time collecting a bunch of stuff only to be halfway across the galaxy and have your homeworld destroyed with no way to prevent it unless you have a specific item. Shame because overall the game isn't too bad such as the combat mechanics.. It jarred me at first, coping with the 3D navigation, and the different interface. I faced the Brood in my very first fight. To my knowledge, they didn't even exist in Strange Adventures in Infinite Space, and I had played Weird Worlds: Return to Infinite Space more than 100 times before I ever encountered them (really shocked me to discover them!). So, yeah, they mopped the floor with me. Second try went better, but still abysmal. Third game, I explored everything, completed my mission, and had amassed a fierce armada. I can't wait to see what the next mission brings! Infinite Space III: Sea of Stars delivers so much replay value, in another new incarnation, with old favorites, and new surprises (I got a few already)!. It jarred me at first, coping with the 3D navigation, and the different interface. I faced the Brood in my very first fight. To my knowledge, they didn't even exist in Strange Adventures in Infinite Space, and I had played Weird Worlds: Return to Infinite Space more than 100 times before I ever encountered them (really shocked me to discover them!). So, yeah, they mopped the floor with me. Second try went better, but still abysmal. Third game, I explored everything, completed my mission, and had amassed a fierce armada. I can't wait to see what the next mission brings! Infinite Space III: Sea of Stars delivers so much replay value, in another new incarnation, with old favorites, and new surprises (I got a few already)!. I think, as fun as Weird Worlds is, this game is better tbh, if you can look past the new 3D look of this game, as most have stated the move too 3D was not nessessarily a good thing, but the more you play the game, you realize, it is not that difficult navigating the new 3D map and unlike the other 2 games in this series, I found combat in this game too be refreshingly more user friendly, sure there are some tough fights, but get a big enough crew and you should not have a problem. Great game imo, highly recommend even if it is in early access, which I normally don't go for, but this game I took the plunge and don't regret it one bit.. This is perhaps my favorite "Rogue Like" game since it's really difficult to get stuck with utterly nothing to due because of bad randomness. Sometimes you have to do a lot of running away, but there's always something to do! If I had one complaint it is that the game is too short- I often finally get rolling with a couple of decent higher-end ships and I am out of time. But that's a minor quibble. There's no "save game" either, but the average game is pretty short so that's okay too.. Simple game, but engaging and keeps you playing. Even when the game kills you withing 10 minutes.. i finished this game in 6 mines what are they playing at relesing a game like this
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Infinite Space III: Sea Of Stars Download Apkpure
Updated: Mar 24, 2020
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